Kingdoms of Elysia
Explore the various cities that cover the planet of Elysia. New cities and information will be added after each new volume release. Stay tuned to discover more about your favorite kingdom.
The Northern Province

Kentara City
Info: Capitol of the Northern Province
Type: Capitol City
Rule: Monarchy
Population: 13,000 Civilians
Founded: 10 A.E.
Garrison: 4,000 Soldiers
Exports: Luxury, Fish
Features: Argos Gate, 4 Great Towers
Districts: Legion, Market, Royal Castle
Natis Village
Info: Birthplace of Naymond Kellan
Type: Agriculture
Rule: Monarchy
Population: 1,000 Civilians
Founded: 24 A.E.
Garrison: 100 Soldiers
Exports: Dairy, Fruits, Meats, Animal skins
Features: Farmland, Animal pastures,
Districts: Market
Baccar Village
Info: Farming Community
Type: Agriculture
Rule: Monarchy
Population: 1,000 Civilians
Founded: 36 A.E.
Garrison: 200 Soldiers
Exports: Dairy, Meats, Animal Skins, Grain, Oils, Fish
Features: Animal pastures, hunting communities, Fish
Districts: Market, Shipyard
Nastor Village
Info: Fishing and Farming Community
Type: Agriculture
Rule: Monarchy
Population: 1,500 Civilians
Founded: 48 A.E.
Garrison: 300 Soldiers
Exports: Fish, Grain, Meats, Animal Skins, Fruit, Nuts
Features: Animal Pastures, Hunting, Festival Court
Districts: Shipyard, Market, Entertainment,
Sarco CIty
Info: Logistic Hub for the Northern Province
Type: Merchant City
Rule: Monarchy
Population: 4,000 Civilians
Founded: 22 A.E.
Garrison: 1,700 Soldiers
Exports: Luxury, Art, Medicine,
Features: Walls, 4 Barbican Gates, 4 Towers,
Districts: Market, Legion, Distribution, Entertainment, Shipyard, Medical
​
Pescar City
Info: Mines, Quarries, Forestry,
Type: Industrial City
Rule: Monarchy
Population: 2,500 Citizens
Founded: 29 A.E.
Garrison: 300 Soldiers
Exports: Minerals, Luxury, Medicine,
Features: Walls, 4 Towers, 2 Barbican Gates
Districts: Market, Industrial Shipyard
​
Zetra City
Info: Rebel Controlled City
Type: Medium City
Rule: Maxim Raycore
Population: 6,500 Civilians
Founded: 30 A.E.
Garrison: 2,500 Soldiers
Exports: Animal Skins, Fruits, Grain, Oils, Dairy, Medicine, Herbs
Features: Walls, 4 Towers, 2 Gates
Districts: Market, Rebel Fort, Hunting, Mines, Guild Houses
​
Kentar City
Info: Rebel Controlled CIty
Type: Medium City
Rule: Maxim Raycore
Population: 5,000 Civilians
Founded: 50 A.E.
Garrison: 2,000 Soldiers
Exports: Fish, Animal Skins, Fruits, Nuts, Herbs
Features: Walls, 4 Towers, 2 Gates
Districts: Market, Guild Houses, Rebel Fort, Industrial
​
Western Province

Vargo City
Info: Capitol of the Western Province
Type: Capitol City
Rule: Grand Council
Population: 15,000 Citizens
Founded: 12 A.E.
Garrison: 5,000 Soldiers
Exports: Luxury, Fish
Features: Walls, 1 Main Gates, 3 Barbican Gates, 8Towers, I Castle
Districts: Legion, Market, Council Hall
Hammond Town
Info: Birthplace of Solaris Kellan and Mira Tameo
Type: Agriculture
Rule: Grand Council
Population: 1,000 Citizens
Founded: 14 A.E.
Garrison: 50 Soldiers
Exports: Dairy, Fruits, Meats, Spices, Animal skins
Features: No Walls, farmland, animal pastures,
Districts: Market
Ferris Town
Info: Farming Community
Type: Agriculture
Rule: Grand Council
Population: 1,000 Citizens
Founded: 15 A.E.
Garrison: 50 Soldiers
Exports: Dairy, Meats, Animal Skins, Grain, Oils
Features: No walls, animal pastures, hunting communities
Districts: Market
Vu'Terra City
Info: Mines, Quarries, Forestry, and manufacturing, Distribution
Type: Industrial and Commercial
Rule: Grand Council
Population: 2,000 Citizens
Founded: 20 A.E.
Garrison: 300 Soldiers
Exports: Minerals, Luxury, Weapons, Animal Skins,
Features: Walls, 4 Barbican Gates, 8 Towers,
Districts: Industrial, Market, Entertainment, Legion
Yu'Van City
Info: Logistic Hub for the western province
Type: Merchant City
Rule: Grand Council
Population: 5,000 Citizens
Founded: 22 A.E.
Garrison: 1,500 Soldiers
Exports: Luxury, Art, Medicine,
Features: Walls, 4 Barbican Gates, 4 Towers, 2 Forts
Districts: Market, Legion, Distribution, Entertainment,
​
Vu'Lerra City
Info: Mines, Quarries, Forestry,
Type: Industrial City
Rule: Grand Council
Population: 2,500 Citizens
Founded: 23 A.E.
Garrison: 300 Soldiers
Exports: Minerals, Luxury, Medicine,
Features: Walls, 8Towers, 3 Barbican Gates
Districts: Market, Industrial
​
Tessa Village
Info: Rebel Controlled City
Type: Agricultural
Rule: Maxim Raycore
Population: 1,500 Citizens
Founded: 30 A.E.
Garrison: 100 Soldiers
Exports: Animal Skins, Fruits, Grain, Oils, Dairy,
Features: Wood Walls, 4 Towers, 2 Gates
Districts: Market
​
Sammer Village
Info: Fishing and Hunting Community
Type: Small Town
Rule: Maxim Raycore
Population: 1,500 Citizens
Founded: 40 A.E.
Garrison: 100 Soldiers
Exports: Fish, Animal Skins, Berries, Nuts, Herbs
Features: Wood Walls, 4 Towers, 2 Gates
Districts: Market
​
The Southern Province

Shadowgate City
Info: Capitol of the Southern Province
Type: Province Capitol
Rule: Autocracy
Population: 13,000 Civilians
Founded: 420 A.E.
Garrison: 4,000 Soldiers
Exports: Religious Text, Art, Refined Nanite
Features: Walls, 4 Towers, Central Fort
Districts: Distribution, Capitol Fort
Pethar City
Info: Coastal City
Type: Market and Storage
Rule: Autocracy
Population: 2,500 Civilians
Founded: 420 A.E.
Garrison: 200 Soldiers
Exports: Fish, Herbs, Spice, Minerals
Features: Walls, 2 Gates, 4 Towers
Districts: Shipyard, Market, Entertainment, Distribution
Navor City
Info: Island City
Type: Trade City
Rule: Autocracy
Population: 2,000 Civilians
Founded: 450 A.E.
Garrison: 300 Soldiers
Exports: Fish, Luxury, Spice, Animal Skins, Minerals
Features: Local Church,
Districts: Shipyard, Market,
Kellan City
Info: Holy City
Type: Religious Community
Rule: Autocracy
Population: 3,000 Civilians
Founded: 419 A.E.
Garrison: 100 Soldiers
Exports: Religious Artifacts, luxury
Features: Walls, 1 gate
Districts: Religious, Residential, Market
Evermore City
Info: Rebel Capitol
Type: Capitol City
Rule: Maxim Raycore
Population: 7,000 Civilians
Founded: 4 A.E
Garrison: 2,000 Soldiers
Exports: Fruits, Nuts, Herbs, Animal Skins, Luxury, Minerals, Forestry
Features: Walls, 2 Gates, 6 Towers
Districts: Entertainment, Market, Province Capitol, Legion
Gentra City
Info: Rebel Small City
Type: Agricultural
Rule: Maxim Raycore
Population: 1,500 Citizens
Founded: 20 A.E.
Garrison: 300 Soldiers
Exports: Nuts, Fruits, Animal Skins, Vegetables
Features: Wood Walls, 4 Towers
Districts: Market
Remora City
Info: Rebel Medium City
Type: Trade Hub
Rule: Maxim Raycore
Population: 4,000 CIvilians
Founded: 40 A.E.
Garrison: 400 Soldiers
Exports: Nuts, Fruits, Animal Skins, Vegetables
Features: 6 Legion outposts
Districts: Legion, Market, Entertainment
Hellinus City
Info: Birthplace of Hayden Kellan
Type: Medium City
Rule: Maxim Raycore
Population: 3,000 Citizen
Founded: 50 A.E.
Garrison: 400 Soldiers
Exports: Minerals, Fish, Wood, Animal Skins, Medicine
Features: Walls, 4 Towers, 2 Gates
Districts: Legion, Market, Entertainment
Eastern Province

Aldoria City
Info: Capitol of the Eastern Province
Type: Capitol City
Rule: Grand Council
Population: 15,000 Citizens
Founded: 3 A.E.
Garrison: 1,000 Angels
Exports: Luxury, Faith Text, Fruit of Life
Features: Walls, 1 Main Gates, 3 Barbican Gates, 8Towers, I Castle
Districts: Legion, Market, Council Hall, Entertainment
Avaloria City
Info: City of Archangel Mercury
Type: Agriculture
Rule: The Law
Population: 2,000 Citizens
Founded: 16 A.E.
Garrison: 300 Angels
Exports: Dairy, Fruits, Meats, Spices, Animal skins, fish, Fruit of Life
Features: Walls, 4 Towers, 1 Gate, Local Lake
Districts: Market, legion
Grifonia City
Info: City of Archangel Venus
Type: Agriculture
Rule: The Law
Population: 2,000 Citizens
Founded: 20 A.E.
Garrison: 300 Angels
Exports: Dairy, Meats, Animal Skins, Grain, Oils, Fruit of Life
Features: Walls, 4 Towers, 1 Gate
Districts: Market, Legion
Faeoria City
Info: City of Archangel Mars
Type: Industrial and Commercial
Rule: The Law
Population: 2,000 Citizens
Founded: 22 A.E.
Garrison: 300 Soldiers
Exports: Minerals, Luxury, Weapons, Animal Skins,
Features: Walls, 6 Towers, 2 Gates
Districts: Industrial, Market, Entertainment, Legion
Aerion City
Info: City of Archangel Jupiter
Type: Merchant City
Rule: The Law
Population: 2,000 Citizens
Founded: 26 A.E.
Garrison: 300 Angels
Exports: Luxury, Art, Medicine,
Features: Walls, 2 Gates, 6 Towers
Districts: Market, Legion, Distribution, Entertainment,
​
Eldanor City
Info: City of Archangel Saturn
Type: Small City
Rule: The Law
Population: 1,500 Citizens
Founded: 31 A.E.
Garrison: 300 Angels
Exports: Minerals, Luxury, Medicine, Animal Skins, Fruit
Features: Walls, 4 Towers, 2 Barbican Gates
Districts: Market, Industrial, Entertainment
​
Arcanum Town
Info: City of Archangel Uranus
Type: Small City
Rule: The Law
Population: 1,500 Citizens
Founded: 37 A.E.
Garrison: 300 Angels
Exports: Animal Skins, Fruits, Grain, Dairy, Wood, Minerals
Features: Walls, 4 Towers, 2 Gates
Districts: Market, Entertainment, Legion
​
Islands of Knowledge and Life
Info: Islands of Galamead
Type: Sacred Forbidden Lands
Rule: Protection of Galamead
Population: None
Founded: Unknown
Garrison: 100 Angels, 50 Griffons
Exports: Fruit of Life
Features: Island Chain
Districts: None
​
Central Province

Nu'Haven
Info: Neutral Capitol of the Central Province
Type: Capitol City
Rule: Council of Representatives
Population: 25,000 Citizens
Founded: 530 A.E.
Garrison: 5,000 Soldiers
Exports: Luxury, Fish
Features: Walls, 1 Main Gates, 3 Barbican Gates, 8Towers, I Castle
Districts: Legion, Market, Council Hall
Hammond Town
Info: Birthplace of Solaris Kellan and Mira Tameo
Type: Agriculture
Rule: Grand Council
Population: 1,000 Citizens
Founded: 14 A.E.
Garrison: 50 Soldiers
Exports: Dairy, Fruits, Meats, Spices, Animal skins
Features: No Walls, farmland, animal pastures,
Districts: Market
Ferris Town
Info: Farming Community
Type: Agriculture
Rule: Grand Council
Population: 1,000 Citizens
Founded: 15 A.E.
Garrison: 50 Soldiers
Exports: Dairy, Meats, Animal Skins, Grain, Oils
Features: No walls, animal pastures, hunting communities
Districts: Market
Lu'Terra City
Info: Mines, Quarries, Forestry, and manufacturing, Distribution
Type: Industrial and Commercial
Rule: Grand Council
Population: 2,000 Citizens
Founded: 20 A.E.
Garrison: 300 Soldiers
Exports: Minerals, Luxury, Weapons, Animal Skins,
Features: Walls, 4 Barbican Gates, 8 Towers,
Districts: Industrial, Market, Entertainment, Legion
Yu'Van City
Info: Logistic Hub for the western province
Type: Merchant City
Rule: Grand Council
Population: 5,000 Citizens
Founded: 22 A.E.
Garrison: 1,500 Soldiers
Exports: Luxury, Art, Medicine,
Features: Walls, 4 Barbican Gates, 4 Towers, 2 Forts
Districts: Market, Legion, Distribution, Entertainment,
​
Vu'Lerra City
Info: Mines, Quarries, Forestry,
Type: Industrial City
Rule: Grand Council
Population: 2,500 Citizens
Founded: 23 A.E.
Garrison: 300 Soldiers
Exports: Minerals, Luxury, Medicine,
Features: Walls, 8Towers, 3 Barbican Gates
Districts: Market, Industrial
​
Tessa Village
Info: Small Farming Community
Type: Agricultural
Rule: Grand Council
Population: 1,500 Citizens
Founded: 30 A.E.
Garrison: 100 Soldiers
Exports: Animal Skins, Fruits, Grain, Oils, Dairy,
Features: Wood Walls, 4 Towers, 2 Gates
Districts: Market
​
Albus Town
Info: Fishing and Hunting Community
Type: Small Town
Rule: Grand Council
Population: 1,500 Citizens
Founded: 40 A.E.
Garrison: 100 Soldiers
Exports: Fish, Animal Skins, Berries, Nuts, Herbs
Features: Wood Walls, 4 Towers, 2 Gates
Districts: Market
​