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Kingdoms of Elysia

Explore the various cities that cover the planet of Elysia. New cities and information will be added after each new volume release. Stay tuned to discover more about your favorite kingdom.

The Northern Province

Elysia Northern Province.jpg

Kentara City

Info: Capitol of the Northern Province

Type: Capitol City

Rule: Monarchy

Population: 13,000 Civilians

Founded: 10 A.E. 

Garrison: 4,000 Soldiers

Exports: Luxury, Fish

Features: Argos Gate, 4 Great Towers

Districts: Legion, Market, Royal Castle

 

Natis Village

Info: Birthplace of Naymond Kellan

Type: Agriculture

Rule: Monarchy

Population: 1,000 Civilians

Founded: 24 A.E.

Garrison: 100 Soldiers

Exports: Dairy, Fruits, Meats, Animal skins

Features:  Farmland, Animal pastures,

Districts: Market

 

Baccar Village

Info: Farming Community

Type: Agriculture

Rule: Monarchy

Population: 1,000 Civilians

Founded: 36 A.E.

Garrison: 200 Soldiers

Exports: Dairy, Meats, Animal Skins, Grain, Oils, Fish

Features:  Animal pastures, hunting communities, Fish

Districts: Market, Shipyard

 

Nastor Village

Info: Fishing and Farming Community

Type: Agriculture

Rule: Monarchy

Population: 1,500 Civilians

Founded: 48 A.E.

Garrison: 300 Soldiers

Exports: Fish, Grain, Meats, Animal Skins, Fruit, Nuts

Features: Animal Pastures, Hunting, Festival Court 

Districts: Shipyard, Market, Entertainment,

 

Sarco CIty

Info: Logistic Hub for the Northern Province

Type: Merchant City

Rule: Monarchy

Population: 4,000 Civilians

Founded: 22 A.E.

Garrison: 1,700 Soldiers

Exports: Luxury, Art, Medicine, 

Features: Walls, 4 Barbican Gates, 4 Towers,

Districts: Market, Legion, Distribution, Entertainment, Shipyard, Medical

​

 

Pescar City

Info: Mines, Quarries, Forestry, 

Type: Industrial City

Rule: Monarchy

Population: 2,500 Citizens

Founded: 29 A.E.

Garrison: 300 Soldiers

Exports: Minerals, Luxury, Medicine, 

Features: Walls, 4 Towers, 2 Barbican Gates

Districts: Market, Industrial Shipyard

​

Zetra City

Info: Rebel Controlled City

Type: Medium City

Rule: Maxim Raycore

Population: 6,500 Civilians

Founded: 30 A.E.

Garrison: 2,500 Soldiers

Exports: Animal Skins, Fruits, Grain, Oils, Dairy, Medicine, Herbs

Features: Walls, 4 Towers, 2 Gates

Districts: Market, Rebel Fort, Hunting, Mines, Guild Houses

​

Kentar City

Info: Rebel Controlled CIty

Type: Medium City

Rule: Maxim Raycore

Population: 5,000 Civilians

Founded: 50 A.E.

Garrison: 2,000 Soldiers

Exports: Fish, Animal Skins, Fruits, Nuts, Herbs

Features: Walls, 4 Towers, 2 Gates

Districts: Market, Guild Houses, Rebel Fort, Industrial

​

 

Western Province

Western Province.jpg

Vargo City

Info: Capitol of the Western Province

Type: Capitol City

Rule: Grand Council

Population: 15,000 Citizens

Founded: 12 A.E. 

Garrison: 5,000 Soldiers

Exports: Luxury, Fish

Features: Walls, 1 Main Gates, 3 Barbican Gates, 8Towers, I Castle

Districts: Legion, Market, Council Hall

 

Hammond Town

Info: Birthplace of Solaris Kellan and Mira Tameo

Type: Agriculture

Rule: Grand Council

Population: 1,000 Citizens

Founded: 14 A.E.

Garrison: 50 Soldiers

Exports: Dairy, Fruits, Meats, Spices, Animal skins

Features: No Walls, farmland, animal pastures,

Districts: Market

 

Ferris Town

Info: Farming Community

Type: Agriculture

Rule: Grand Council

Population: 1,000 Citizens

Founded: 15 A.E.

Garrison: 50 Soldiers

Exports: Dairy, Meats, Animal Skins, Grain, Oils

Features: No walls, animal pastures, hunting communities

Districts: Market

 

Vu'Terra City

Info: Mines, Quarries, Forestry, and manufacturing, Distribution

Type: Industrial and Commercial

Rule: Grand Council

Population: 2,000 Citizens

Founded: 20 A.E.

Garrison: 300 Soldiers

Exports: Minerals, Luxury, Weapons, Animal Skins,

Features: Walls, 4 Barbican Gates, 8 Towers, 

Districts: Industrial, Market, Entertainment, Legion

 

Yu'Van City

Info: Logistic Hub for the western province

Type: Merchant City

Rule: Grand Council

Population: 5,000 Citizens

Founded: 22 A.E.

Garrison: 1,500 Soldiers

Exports: Luxury, Art, Medicine, 

Features: Walls, 4 Barbican Gates, 4 Towers, 2 Forts

Districts: Market, Legion, Distribution, Entertainment,

​

 

Vu'Lerra City

Info: Mines, Quarries, Forestry, 

Type: Industrial City

Rule: Grand Council

Population: 2,500 Citizens

Founded: 23 A.E.

Garrison: 300 Soldiers

Exports: Minerals, Luxury, Medicine, 

Features: Walls, 8Towers, 3 Barbican Gates

Districts: Market, Industrial

​

Tessa Village

Info: Rebel Controlled City

Type: Agricultural

Rule: Maxim Raycore

Population: 1,500 Citizens

Founded: 30 A.E.

Garrison: 100 Soldiers

Exports: Animal Skins, Fruits, Grain, Oils, Dairy, 

Features: Wood Walls, 4 Towers, 2 Gates

Districts: Market

​

Sammer Village

Info:  Fishing and Hunting Community

Type: Small Town

Rule: Maxim Raycore

Population: 1,500 Citizens

Founded: 40 A.E.

Garrison: 100 Soldiers

Exports: Fish, Animal Skins, Berries, Nuts, Herbs

Features: Wood Walls, 4 Towers, 2 Gates

Districts: Market

​

 

The Southern Province

Southern Province.jpg

Shadowgate City

Info: Capitol of  the Southern Province

Type: Province Capitol

Rule: Autocracy

Population: 13,000 Civilians

Founded: 420 A.E.

Garrison: 4,000 Soldiers

Exports: Religious Text, Art, Refined Nanite

Features: Walls, 4 Towers, Central Fort

Districts: Distribution, Capitol Fort

 

Pethar City

Info: Coastal City

Type: Market and Storage

Rule: Autocracy

Population: 2,500 Civilians

Founded: 420 A.E.

Garrison: 200 Soldiers

Exports: Fish, Herbs, Spice, Minerals

Features: Walls, 2 Gates, 4 Towers

Districts: Shipyard, Market, Entertainment, Distribution

Navor City

Info: Island City

Type: Trade City

Rule: Autocracy

Population: 2,000 Civilians

Founded: 450 A.E.

Garrison: 300 Soldiers

Exports: Fish, Luxury, Spice, Animal Skins, Minerals

Features: Local Church, 

Districts: Shipyard, Market, 

Kellan City

Info: Holy City

Type: Religious Community

Rule: Autocracy

Population: 3,000 Civilians

Founded: 419 A.E.

Garrison: 100 Soldiers

Exports: Religious Artifacts, luxury

Features: Walls, 1 gate 

Districts: Religious, Residential, Market

Evermore City

Info: Rebel Capitol

Type: Capitol City

Rule: Maxim Raycore

Population: 7,000 Civilians

Founded: 4 A.E

Garrison: 2,000 Soldiers

Exports: Fruits, Nuts, Herbs, Animal Skins, Luxury, Minerals, Forestry

Features: Walls, 2 Gates, 6 Towers

Districts: Entertainment, Market, Province Capitol, Legion

 

Gentra City

Info: Rebel Small City

Type: Agricultural

Rule: Maxim Raycore

Population: 1,500 Citizens

Founded: 20 A.E.

Garrison: 300 Soldiers

Exports: Nuts, Fruits, Animal Skins, Vegetables

Features: Wood Walls, 4 Towers

Districts: Market

Remora City

Info:  Rebel Medium City

Type: Trade Hub

Rule: Maxim Raycore

Population: 4,000 CIvilians

Founded: 40 A.E.

Garrison: 400 Soldiers

Exports: Nuts, Fruits, Animal Skins, Vegetables

Features: 6 Legion outposts

Districts: Legion, Market, Entertainment

Hellinus City

Info: Birthplace of Hayden Kellan

Type: Medium City

Rule: Maxim Raycore

Population: 3,000 Citizen

Founded: 50 A.E.

Garrison: 400 Soldiers

Exports: Minerals, Fish, Wood, Animal Skins, Medicine

Features: Walls, 4 Towers, 2 Gates

Districts: Legion, Market, Entertainment

Eastern Province

Eastern Province.jpg

Aldoria City

Info: Capitol of the Eastern Province

Type: Capitol City

Rule: Grand Council

Population: 15,000 Citizens

Founded: 3 A.E. 

Garrison: 1,000 Angels

Exports: Luxury, Faith Text, Fruit of Life

Features: Walls, 1 Main Gates, 3 Barbican Gates, 8Towers, I Castle

Districts: Legion, Market, Council Hall, Entertainment

 

Avaloria City

Info: City of Archangel Mercury

Type: Agriculture

Rule: The Law

Population: 2,000 Citizens

Founded: 16 A.E.

Garrison: 300 Angels

Exports: Dairy, Fruits, Meats, Spices, Animal skins, fish, Fruit of Life

Features: Walls, 4 Towers, 1 Gate, Local Lake

Districts: Market, legion

 

Grifonia City

Info: City of Archangel Venus

Type: Agriculture

Rule: The Law

Population: 2,000 Citizens

Founded: 20 A.E.

Garrison: 300 Angels

Exports: Dairy, Meats, Animal Skins, Grain, Oils, Fruit of Life

Features: Walls, 4 Towers, 1 Gate

Districts: Market, Legion

 

Faeoria City

Info: City of Archangel Mars

Type: Industrial and Commercial

Rule: The Law

Population: 2,000 Citizens

Founded: 22 A.E.

Garrison: 300 Soldiers

Exports: Minerals, Luxury, Weapons, Animal Skins,

Features: Walls, 6 Towers, 2 Gates

Districts: Industrial, Market, Entertainment, Legion

 

Aerion City

Info: City of Archangel Jupiter

Type: Merchant City

Rule: The Law

Population: 2,000 Citizens

Founded: 26 A.E.

Garrison: 300 Angels

Exports: Luxury, Art, Medicine, 

Features: Walls, 2 Gates, 6 Towers

Districts: Market, Legion, Distribution, Entertainment,

​

 

Eldanor City

Info: City of Archangel Saturn

Type: Small City

Rule: The Law

Population: 1,500 Citizens

Founded: 31 A.E.

Garrison: 300 Angels

Exports: Minerals, Luxury, Medicine, Animal Skins, Fruit

Features: Walls, 4 Towers, 2 Barbican Gates

Districts: Market, Industrial, Entertainment

​

Arcanum Town

Info: City of Archangel Uranus

Type: Small City

Rule: The Law

Population: 1,500 Citizens

Founded: 37 A.E.

Garrison: 300 Angels

Exports: Animal Skins, Fruits, Grain, Dairy, Wood, Minerals

Features: Walls, 4 Towers, 2 Gates

Districts: Market, Entertainment, Legion

​

Islands of Knowledge and Life

Info: Islands of Galamead

Type: Sacred Forbidden Lands

Rule: Protection of Galamead

Population: None

Founded: Unknown

Garrison: 100 Angels, 50 Griffons

Exports: Fruit of Life

Features: Island Chain

Districts: None

​

 

Central Province

Central Province.jpg

Nu'Haven

Info: Neutral Capitol of the Central Province

Type: Capitol City

Rule: Council of Representatives

Population: 25,000 Citizens

Founded: 530 A.E.

Garrison: 5,000 Soldiers

Exports: Luxury, Fish

Features: Walls, 1 Main Gates, 3 Barbican Gates, 8Towers, I Castle

Districts: Legion, Market, Council Hall

 

Hammond Town

Info: Birthplace of Solaris Kellan and Mira Tameo

Type: Agriculture

Rule: Grand Council

Population: 1,000 Citizens

Founded: 14 A.E.

Garrison: 50 Soldiers

Exports: Dairy, Fruits, Meats, Spices, Animal skins

Features: No Walls, farmland, animal pastures,

Districts: Market

 

Ferris Town

Info: Farming Community

Type: Agriculture

Rule: Grand Council

Population: 1,000 Citizens

Founded: 15 A.E.

Garrison: 50 Soldiers

Exports: Dairy, Meats, Animal Skins, Grain, Oils

Features: No walls, animal pastures, hunting communities

Districts: Market

 

Lu'Terra City

Info: Mines, Quarries, Forestry, and manufacturing, Distribution

Type: Industrial and Commercial

Rule: Grand Council

Population: 2,000 Citizens

Founded: 20 A.E.

Garrison: 300 Soldiers

Exports: Minerals, Luxury, Weapons, Animal Skins,

Features: Walls, 4 Barbican Gates, 8 Towers, 

Districts: Industrial, Market, Entertainment, Legion

 

Yu'Van City

Info: Logistic Hub for the western province

Type: Merchant City

Rule: Grand Council

Population: 5,000 Citizens

Founded: 22 A.E.

Garrison: 1,500 Soldiers

Exports: Luxury, Art, Medicine, 

Features: Walls, 4 Barbican Gates, 4 Towers, 2 Forts

Districts: Market, Legion, Distribution, Entertainment,

​

 

Vu'Lerra City

Info: Mines, Quarries, Forestry, 

Type: Industrial City

Rule: Grand Council

Population: 2,500 Citizens

Founded: 23 A.E.

Garrison: 300 Soldiers

Exports: Minerals, Luxury, Medicine, 

Features: Walls, 8Towers, 3 Barbican Gates

Districts: Market, Industrial

​

Tessa Village

Info: Small Farming Community

Type: Agricultural

Rule: Grand Council

Population: 1,500 Citizens

Founded: 30 A.E.

Garrison: 100 Soldiers

Exports: Animal Skins, Fruits, Grain, Oils, Dairy, 

Features: Wood Walls, 4 Towers, 2 Gates

Districts: Market

​

Albus Town

Info:  Fishing and Hunting Community

Type: Small Town

Rule: Grand Council

Population: 1,500 Citizens

Founded: 40 A.E.

Garrison: 100 Soldiers

Exports: Fish, Animal Skins, Berries, Nuts, Herbs

Features: Wood Walls, 4 Towers, 2 Gates

Districts: Market

​

 

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